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gavinb
08-15-2006, 08:25 AM
hi all,

i know this is prob. real simple but i'm too used to Particle Flow from 3dsmax by now, i need to setup a emitter that emits the particles out from the surface of a sphere and the need to follow the normals of the surface with a little random movement. I can prob. handle the movement but emittng from surface part and following normals is causing me probs

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08-15-2006, 08:25 AM
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