dbmata
08-15-2006, 12:44 AM
(Maya 7)
Ok, so I just rebuilt this rig, and I'll be damned, but it is having problems after I save, go to bed and reopen it the next day.
I'll provide the files, I'd love some suggestions... my orient constraints on the wrist controllers died... no clue why, but it has happened with my last rig too. (Is there a constraint limit for a rig or something?)
Also, something I noticed, the damn thing isn't keyable! I can't animate it, which makes my painting weights somewhat rough (and, well... pointless.). I was going to animate the arm going from raised to down so I can weight shoulder girdle while scrubbing through the timeline... but... bugger.
Help, oh great sages.
Broken Rigs .mb files (http://www.brandedmonkey.com/maya/dbmata_brokenrigs.zip)
Oh yeah, while the model is not mine, the rig is, and I'd love any pro critique on how it's setup to this point. Suggestions would rock too.
Ok, so I just rebuilt this rig, and I'll be damned, but it is having problems after I save, go to bed and reopen it the next day.
I'll provide the files, I'd love some suggestions... my orient constraints on the wrist controllers died... no clue why, but it has happened with my last rig too. (Is there a constraint limit for a rig or something?)
Also, something I noticed, the damn thing isn't keyable! I can't animate it, which makes my painting weights somewhat rough (and, well... pointless.). I was going to animate the arm going from raised to down so I can weight shoulder girdle while scrubbing through the timeline... but... bugger.
Help, oh great sages.
Broken Rigs .mb files (http://www.brandedmonkey.com/maya/dbmata_brokenrigs.zip)
Oh yeah, while the model is not mine, the rig is, and I'd love any pro critique on how it's setup to this point. Suggestions would rock too.
