View Full Version : BlendShapes?

08-14-2006, 10:49 PM
Hey guys..i have yet another problem that i hope someone can help me with...i created blendshapes for my character and every time i move the blend slider up so it morphs into my blend face, the main face slides off the character's skeleton and where the blend face is (hope i explained that clearly)..can anyone help me with this problem?

08-15-2006, 12:05 AM
hey, Sounds like you deleted history on your blendshape target.. this will make the main geo move to the position of the blendshape. Hope this helps the problem. :D

08-15-2006, 01:00 AM
how do i fix it?

08-15-2006, 03:25 AM
fix it? If you have saved the scene and reopened it you would have to do it again.. If you can undo to before you deleted history you can keep using it.

08-15-2006, 04:46 AM
Go to the attribute editor of the blendshape node and check that the "origin" under "Blend shape attributes" is set on "local" instead of "world". That should fix it!

08-15-2006, 04:57 AM
This might also be a deformation order issue: You can check out this link in the forums:


Or you can search the forum for: deformation order.

08-15-2006, 03:54 PM
Soon2bAnimator...i believe you freeze transformation on your target shape which causes it to move...and don't worry about deleting history.../lorely3000

08-16-2006, 07:20 PM
Wow! thanx alot everybody im goning to give this stuff a try...hopefully it work..if it doesnt i'll let you know

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08-16-2006, 07:20 PM
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