View Full Version : Nintendo to release new console in 2005
Array 01-24-2003, 12:43 AM http://www.planetgamecube.com/news.cfm?action=item&id=3874
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heavyness
01-24-2003, 04:32 AM
hope they call it the Gamecube2, i really like that name.
Chris Thomas
01-27-2003, 11:50 AM
and this is news? you'll be telling me next that sony have future plans to release a console after PS3, or that Microsoft plan on an Xbox3...
UrbanFuturistic
01-27-2003, 02:49 PM
Ahhhh, but it's not as question of if, but when.
The threads I find pointless are the 'spanking new PC thrashes year and a half old Apple technology' threads. Foregone conclusion anyone? It's not news, it's just gloating :p
regards, Paul
Larry_g1s
01-27-2003, 04:44 PM
I'll be getting it. :thumbsup:
The Magic Pen
01-27-2003, 06:23 PM
Im looking forward to Rouge Leader 3 :thumbsup:
Akuma
01-27-2003, 06:28 PM
Hopefully it has alot of power, they'll need to beat whatever microsoft and sony can come up with to win. Personally i would love to see a newer faster system because its almost impossible to develop for game cube when you have to cut poly counts in half compared to what you can do with Xbox. I'll be happy to see a new system out, and if they do a good job advertising, it might be a great idea to develop for them.
roach105
01-27-2003, 08:37 PM
I will probably get bashed for this but, The XBOX simply rules. It's the best thought out console and this it's a computer blahh, blahh blahh. Well what are all the other consoles. All consoles have proc. memory and video!
heavyness
01-27-2003, 10:52 PM
"they'll need to beat whatever microsoft and sony can come up with to win"
unless they can make it cheap, nintendo doesn't really care how many polygons are on the screen at one time, but how they are presented to the gamer.
plus, this is news because awhile ago people thought nintendo was going to make games only, and stop the hardware. as long as zelda, metroid, mario, and a new eternal darkness, i'm happy.
Larry_g1s
01-28-2003, 05:45 AM
Originally posted by kole
"they'll need to beat whatever microsoft and sony can come up with to win"
unless they can make it cheap, nintendo doesn't really care how many polygons are on the screen at one time, but how they are presented to the gamer.
plus, this is news because awhile ago people thought nintendo was going to make games only, and stop the hardware. as long as zelda, metroid, mario, and a new eternal darkness, i'm happy.
I'm glad you through in Eternal Darkness kole. That game was a blast. :thumbsup:
And sorry roach105, though I think the Xbox is a great machine. I buy a system/hardware for what games are on it, not just what it "could" do. And I've not heard the polygons being cut in half for the GameCube. That's ridiculous.
Akuma
01-28-2003, 06:17 AM
Originally posted by Juggernaut
And I've not heard the polygons being cut in half for the GameCube. That's ridiculous.
Well i wasnt getting into exact numbers, but i can do that:
Dreamcast 3 mps at 200 mhz
Playstation2 75 mps at 300 mhz
Gamecube 6-12 mps (20m at max power) at 405 mhz
Xbox 125 mps at 735 mhz
Please, correct me if i am wrong.
Darknon
01-28-2003, 08:11 AM
Dreamcast 3 mps at 200 mhz
Playstation2 75 mps at 300 mhz
Gamecube 6-12 mps (20m at max power) at 405 mhz
Xbox 125 mps at 735 mhz
I'm not buying that...
Darknon
wgreenlee1
01-28-2003, 12:22 PM
I mean though..
For the basically the same pricing you are not gettting the same value are you?
The X-Box is like a mimi computer with all sorts of add-ons like dvd and whatever else so why are these other systems doing so good?
Is it the quality of the games themselves?
jjburton
01-28-2003, 03:24 PM
I'm not buying those numbers either. I'll grant you the XBOX has got more power (technically) than the GC, but there ain't no way the PS2 has got more on the GC....
...regardless...I don't really care if a game has got umpteen million polys if isn't fun to play. There are a lot more gamecube and ps2 games I wanna play than those on an XBOX. Wait, let me rephrase that. There are games that I'd like to play on the XBOX, only I can play them on my PC or sometimes my GC depending on the game.
Anyways...the topic of this thread was the successor to the Gamecube...so, how did we get talking about polycounts?
Akuma
01-28-2003, 06:00 PM
The Central Processing Unit
The central processing unit that is going to be used for the Nintendo Gamecube is the IBM Gekko Processor. As you may know, IBM and Nintendo have formed an agreement for this to take place. This is a very fast processor; in fact, it is faster than Sony's Playstation 2.
System Clock Speeed: 400MHz
System Memory: High-speed RAM technology
Memory Bus Bandwith: 3.2GB per second
Graphics
The graphics chip for the Nintendo Cube was designed in ArtX, Inc, in Palo Alto, California. This is highly sophisticated chip; expect this chip to bring only the best graphics. The chip is extremely small, as is everything so complex.
Graphics Clock Speed: 200MHz
Maxiumum Polygon Rate: Around 20 million polygons/second
Software: DVD technology, enhanced with counterfeit protection
Maximum Capacity: An amazing 4.7 gigabytes
System Specs:
Title of System: Microsoft Xbox
Release Date: 11/15/2001 (US)
Central Processing Unit: 733 Mhz Intel Processor
GPU: 300 Mhz X-Chip (in conjunction with nVidia), 1 Trillion OPS, 140 Billion FLOPS
Storage: 4x DVD drive with playback, 8 gig hard drive, 8 meg memory card
Internet Connection: 10/100 Mbps Ethernet
Max Resolution: Superior to HDTV
Controller Ports: 4 standard and expansion ports.
Memory: 64 megs of DDR (6.4 gigs/sec bandwith)
Polygons Per Second: 300 million (maximum), 150 million (with texture and lighting)
System Features: Windows 2000 Kernel, Direct X
Audio: 3D, 64 voice I3DL2 processor.
DVD: 4x, with movie playback
CHIPSET SPECS Chipset Details:
- Dual Signal Processor
- Audio Processor
- Support for Broadband Internet
- Dolby Digital Sound Encoder
Akuma
01-28-2003, 06:02 PM
I'm just saying i hope the next thing Nintendo comes up with for a system can hold its own against what other companies can come up with. this way it will be easier to develop for them. Right now, its not easy to port to them of you make your game for a system like xbox.
Akuma
01-28-2003, 09:18 PM
:shrug:
better developers
heavyness
01-29-2003, 03:58 AM
http://forums.xengamers.com/showthread.php?&threadid=68665
Larry_g1s
01-29-2003, 04:55 PM
Originally posted by Akuma
I'm just saying i hope the next thing Nintendo comes up with for a system can hold its own against what other companies can come up with. this way it will be easier to develop for them. Right now, its not easy to port to them of you make your game for a system like xbox.
I'm not going to turn this in to an Xbox bash ( as I've stated before it's a solid machine), but what I will say is that you have obviously never played the GameCube after a statement like that. EGM stated "Metriod Prime was the best looking game on any system. PERIOD." Games like Eternal Darkness, Resident Evil, & Rogue Squadren are absolutely gorgeous.
Don't acredit inferior ports to inferior hardware. It is lazy developers. Games meantioned above prove the GC is more than capable. It's that the GC is a different technology, which means developers have to take more time to make and port a quality game.
Look...I don't want to turn this thread in to a pissing contest between systems. But your facts are way off. Just play the system and you'll see for yourself. :thumbsup:
ShwayMan
01-31-2003, 12:55 AM
Super Nintendo still rules.
NanoGator
01-31-2003, 01:06 AM
Originally posted by KingVance
its sad that the xbox has all that horsepower but nintendo is still putting out better looking games
Would I be correct in assuming that you're comparing the speed of the processors against each other? If that's the case, you'll find that the XBOX processor is not significantly more powerful than the GC. It's not clear which one is more powerful, actually. The GC processor processes info differently than the XBOX, and is more efficient on a per-mhz basis. It's sort of like comparing a Mac to a PC.
I read an interview with a developer once who said somemthing like "The GC does some things better than the XBOX, and the XBOX does some things better than the GC...". In other words, there's reasons to have either machine.
dbclemons
01-31-2003, 01:09 AM
Please let there be more texture space.
NanoGator
01-31-2003, 01:21 AM
Originally posted by dbclemons
Please let there be more texture space.
I dunno. I heard they were cutting back on RAM on the next machine. :scream:
roach105
01-31-2003, 02:00 PM
well, I still play my Sega Master system! I wish Sega was still making Hardware. For some odd reason I always liked there systems.
The Cross
02-01-2003, 02:37 AM
Wow so many of you i would like to respond to in this thread.
I once read in a book and fully agree how the Nintendo Entertainment System, paved the way for Video Game Consols. BUt it's more of the games than the Machine itself.
Titles like Metroid, Mario, Zelda, F-Zero, and a list ranging for every type of flavor always makes an enormous impact on all gamers.
Although the N64 turned out to suck twotwo. It still brung home the trophy for the greatest game of all time (Oricania of Time). And with the system launch releasing Mario 64 (Which smokes Sunshine) The N64 sold over 1 million unites before it even had a chance to hit the store shelf. It took Sony 37 weeks to hit that mark, and of coarse that was before Final Fantasy 7.
All systems are great and the best graphics i've ever seen was Gran Torismo 3 on the PS2. I have no favourits on the XboX and when it all comes down to it, Nintendo always brings us the best for every generation of consol since they started to do what they do.
Nintendo allowing Sega to create F-Zero may turn out to be the evidance that The Name says much. But on the other hand, oh how great the Nintendo titles always were.
As for Nintendo's Next primary project.....More Capabilities, why not. Advancment is always a good call. I think it would be a grand idea if they made another game using rendered image files like Donkey Kong Country or Killer instinct...But the new systems capabilities could allow it to keep track of an exstensive amount of image files, so that the rendered characters can rotate in a 3 Demensional atmousephere with a depth of feild engine to boot.
Imagine that.
noisewar
02-01-2003, 03:52 AM
About XBOX being a more powerful system than GC, XBOX has more raw power than GC, but the GC chip and vid card handles multiple texture passes much better if they fall in the 7 preset passes.
Kinda like GeforceFX vs R9700... FX just has flat out more raw power and R9700 has higher quality images for less performance reduction.
I also heard a while back that MS was considering ATI possibly for XBOX2 so then we'll see some action... =)
kwshipman
02-01-2003, 04:01 AM
What is this game cube thingy you guys are talking about? Is it like one of them gamegenie things? I heard that you can get like a million lives on super Mario Bros. with one. Maybe I can finally beat level 4. I am still saving up for that glove controller. Now that is some hardware!
Oh and anyone have any tips on how to beat to boss on level 6 of Duck hunt? I just cant do it:cry:
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