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View Full Version : Rounding some edges...


FutureMarine2008
08-14-2006, 02:02 AM
Ok, I've been working with 3ds max 8 for about 3 weeks now. I've done many tutorials, but I have yet to find one that really challenged me or one that explained something...rounding squared off edges.

I decided to make a 3d M1 Carbine Rifle. Here is the reference picture I'm using:
http://i8.tinypic.com/24l0jdd.jpg

Here is what I have so far:
http://i7.tinypic.com/24l9b9c.jpg

As you can see...it's very simple. However...especially around the butt of the rifle, I need those squared corners to be rounded.

Could somebody help me out here? I've tried to chamfer..that doesn't work at all. I try to convert to editable poly, then select the vertex points and move those around...that doesn't work. I really am clueless. Somebody help please...it's really starting frustrate me...

SamSed
08-15-2006, 02:23 AM
you should put a wireframe here !
anyway ,assuming you're not using Meshsmooth or Turbosmooth , chamfer the edges (green one in the picture) add adges close to the chamfered one (red) apply the smoothing group (try different angles and see wich one will work )

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08-15-2006, 02:23 AM
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