StOuen
08-12-2006, 08:58 AM
Hello..,
I need to produce a realistic glass display case in Lightwave that will have some models inside. The problem I have is that the objects inside the case are to be the centre of attention and the reflections on the glass are kind of detracting from that. When I light the case with a HDR image or a 3 light rig, there is so much going on reflecting off the glass, creating a real 'busy' surface.
I suppose that what I am looking to achive is similar to Buzz Lightyears helmet. It looks glassy but there is one simple highlight and you can see Buzzs' face clearly within.
Any help greatly appreciated.
I need to produce a realistic glass display case in Lightwave that will have some models inside. The problem I have is that the objects inside the case are to be the centre of attention and the reflections on the glass are kind of detracting from that. When I light the case with a HDR image or a 3 light rig, there is so much going on reflecting off the glass, creating a real 'busy' surface.
I suppose that what I am looking to achive is similar to Buzz Lightyears helmet. It looks glassy but there is one simple highlight and you can see Buzzs' face clearly within.
Any help greatly appreciated.
