PDA

View Full Version : Full Dome Video In Maya


CsuProd
08-11-2006, 03:42 PM
Hello everyone. I am currently the Planetarium Producer for the CocaCola Space Science Center in Georgia and would like to know if anyone has ideas or experience rendering output from Maya for a full dome theater. What formats to use, any helpful plugins, or even the different steps to take from outputting a completed aninmation in Maya to viewing it in a full dome theater with 4096x4096 pixel resolution. Thanks

beaker
08-11-2006, 06:42 PM
I worked on animations for dome theaters about 8 years ago.

In maya my camera rig was 5 cameras, front, back, left, right, top, each 90 degree cameras. The people who made the dome theater(SkySkan in NH) had their own stitching software that would warp the 5 into a single image. Which is essentially the same thing as making a spherical reflection map.

Another option that some people had started to use with Mental Ray after I left was a fish eye lense shader that will capture a 180 degree dome. I never used the method since mental ray was still in early beta at the time for maya 2.0.

http://www.highend3d.com/maya/downloads/plugins/rendering/mental_ray/3759.html
http://www.atomlabs.org/asdn/

http://www.pixero.com/downloads_mr.html

CGTalk Moderation
08-11-2006, 06:42 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.