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View Full Version : wrong axis coordinates for animating plane !!


yohan3d
08-11-2006, 10:09 AM
Hi everyone, I am having trouble animating a plane or a camera fly through because the axis XYZ don't correspond to the curves on the graph editor.
if for example I translate my camera on the X axis, I can see both X and Z are keyframed, then if I move the keyframe on the graph of the Z axis, the X axis of the camera will be affected. and same thing for the rotation.
I never had this problem with character animation, only with flying objects. there must be a very simple set up that I don't know of.
Thank you for your comments.

Yohan

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