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Shadowsdancing
01-23-2003, 05:17 PM
:buttrock:

Here's my first character/ creature in 3d Max. He's got a fully animatable skeleton (not shown(bones Pro)). It took me a long time to debug that so there was no drag, deformation or (what I call) sticky mesh. I do know now that I should not have used primatives to get the basic shape maybe.

Feel quite free to crit this for me. (just don't bite:drool: )

Shadowsdancing
01-23-2003, 05:36 PM
Hey ever'body,

Let me know how to improve my beastie!

I'm planning on making a short, silly animation later when I make some buddies for him to play with.

thanx.

AndreasMartin
01-23-2003, 06:24 PM
if u could post a bigger render of your char, tahts would be good.

bye C.

p.s.: can't realy see enough

Shadowsdancing
01-24-2003, 09:21 PM
I'll post one L8r.

Flaggmeister
01-29-2003, 07:53 PM
pretty good for a first...:bounce:

Icestar
01-29-2003, 10:38 PM
dont be shy to post a bigger pic. It's only way we can really help with the c&c.

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