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TuLe
01-23-2003, 04:39 PM
Is there a way to soft select the area around a vertice?
Like on max it got the soft selection tool wich can "weight" the influence aroud selected vertices...
Is there something like it on Maya?

steveblake
01-23-2003, 05:00 PM
There's nothing identical exactly... but try this:

Modify / Tranformation Tools / Proportional Modification Tool

..as has been mentioned before - it kinda works like Max but "the other way round". The 'soft' deformation is within your selction of CV's.

Don't like it much myself. This may be a better alternative:

Clay Dough Magnets
http://macvizion.com/Claydough/Docs/clayDoughNotes/clayDoughNotes.html


(now also supports Nurbs, Lattices + Curves)
http://macvizion.com/Claydough/Docs/clayDoughNotes/claydough_whatsNew_1_5.html

:)

goosh
01-23-2003, 05:00 PM
There is a script in highend that does something similar... (not quite.. but close enough)

I don't remember the name, but it had something to do with magnets or something

Goosh

JoeSchmo
01-23-2003, 07:09 PM
sometimes i'll make a cluster
and feather the weights with
paint cluster weights tool
Joe

tripNfall
01-24-2003, 01:27 AM
Try this:

http://www.highend3d.com/maya/plugins/?section=modeling#2086

Go to the bottom of the page - it's named "xySoftPeak v0.1"

Looks great, the only problem is I can't get the plug-in to load, he
said he will fix the loading problem in a future release and the
problem is that some machines are missing a DLL the plug-in needs.

ds

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