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View Full Version : WIP - Ninja


KyleG
08-10-2006, 11:07 PM
Heres a new animation i'm working on. I've spent about 5 hours on it, let me know what you guys thinks. Thanks to Dan Neufeldt for the rig set up.

http://www.yourfilelink.com/get.php?fid=156860
(http://www.yourfilelink.com/get.php?fid=156830)

mistasam02
08-11-2006, 07:59 AM
wow! pimp! i love this rig too.. great stuff :buttrock: so as for ur animation.. the last part looks awesome, but the whole run up to it is very jerky. i think if you smoothed it out, add some more weight to it, etc.. it would look a lot cooler. but awesome stuff!

KyleG
08-11-2006, 06:05 PM
thanks for the comment mistasam02, i'll work on the beginning and try and post a newer version later

KyleG
08-12-2006, 06:25 PM
i've added a newer version

mistasam02
08-12-2006, 06:47 PM
hmm... it looks better with lighting :D but yea, i think you still have a lil jerkyness when he is jumping up. and the other 2 things i noticed: when he first lands, he needs a lil more of a hold/downward build up before he starts into the run. right now he's just kinda bouncing instead of jumping. the next part thats awkward is when he jumps from building to building, he seems to fall too quickly. other than that, its comin along nicely! lookin forward to more on this :thumbsup:

KyleG
08-12-2006, 08:06 PM
thanks again for the comments, i've added another version, i havn't changed the building to building jump yet

FDPC
08-15-2006, 09:57 PM
hi!
Exelent animation, very dynamic! Good posing and timing!

No negative critics^^

orko60
08-17-2006, 05:29 AM
Looks great until the last pose. This pose, while cool, could use some variation; it's too symmetrical! Rotate his shoulders a bit, and have each arm doing someting different.

mindofchester
08-17-2006, 06:53 AM
very nice animation.
Awesome.
The only thing that bugs me is the way he lands at the end. He seems to just pop into his last pose. Maybe if you add some more staggering of the head and arms.
Besides that. Awesome.
Keep it up.

rstratton
08-17-2006, 09:25 PM
Ok I first want to say I really like your animation, its strong for the most part there are just a few small things that I think could really help to make this a great little clip (I am talking about just the nitty gritty stuff here)

First I don't know if its just the camera angle but the inital jump in the arch doesn't read very well it looks like he jumps strait up and then translates forward. I take this as you just started him from just out of the cameras view when if you had actually put him on the ground and worked from there it would have come out better. I know you won't be able to see it but it will help the arch and read alot better.

Next the weight from the jump into the run in the beginning could use a little work the character feels a little to light.

When he is making his second jump from the flat roof to the slanted it looks like you are holding him to long in the air because instead of falling onto the other roof he appears to be propelled down onto it, in my opinion he needs to actually fall since he is jumping. I actually feel that you are keeping him in the air a little to long on all of his jumps, but that is just my opinion there.

The very last jump, when he is leaving the roof you need to keep one leg on the surface a little longer. Right now they are both leaving at the same time so it doesn't look like he is actually pushing himself up into the air. I would suggest holding the left foot down to the roof for another frame or two.

The last thing is everything seems to move at the same time. You need to vary up the timing because right now it looks like you are hitting one key after another instead of it just flowing naturally. Its really apparent when he is jumping up on the ledge before he jumps on the slanted roof. His torso, arms, and head are all hitting on the same frame when it would actually be a whipping motion. So even if its just a one frame difference in when they hit it would make a big difference.

I know I typed alot but its just honestly small stuff that would really help to refine the animation. But remember in the end this is just my opinion. I hope some of what I said though helps.

KyleG
08-19-2006, 12:25 AM
thanks for the critique idigm, i'll continue to work on it

KyleG
08-19-2006, 12:26 AM
thanks for all of the critiques guys, i've made some more changes and posted a newer version

http://www.yourfilelink.com/get.php?fid=156860
(http://www.yourfilelink.com/get.php?fid=156830)

rstratton
08-24-2006, 07:12 PM
That is looking really good and if you don't mind me giving a little more advice, there are some small suggestions I would like to make, actually its really just one suggestion.

When the ninja lands on the building and takes that first inital "leap to run" he needs to keep his left foot on the ground a little longer so that he keeps his feeling of having weight, I feel it comes off the ground a little to early now, this is the same thing I said about his very last jump the last time. He also does this when he jumps off the ledge to the second roof, hold that left leg down another frame or two and I think it would help alot. So its the same suggestion, just for two different parts of the animation.

Well I hope that I was helpful but once again I think it turned out pretty good. I really like the weight you have the character with his landing at the end.

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08-24-2006, 07:12 PM
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