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Zocky
08-10-2006, 12:53 PM
hello,

I'm making a model for a mod of one game. But I'm having problems. This game supports multiple uv maps per model, I don't know how would I apply 2 uv maps per model (one for texture and one for shadow/light map) and export it? Any ideas?

Tnx!

MSB
08-10-2006, 01:28 PM
to add extra UV set just select your poly object (2) polygon UVs -> create empty UV set , to select whatever uv set you want to work on , RMB on your object -> uv sets -> select the one you want..

about the exporting , you should handle this one your self i believe it will differ depending on your exporter it may differ nor i know how to do so.

Zocky
08-10-2006, 02:39 PM
Tnx! It works!

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