View Full Version : Mask Opacity suggestion

08-10-2006, 11:11 AM
The mask opacity when looking through the camera should show BEHIND sliders! I've got a situation where I have a band either side of the actual camera area and it would be ideal for sliders to sit in as they'd never get in the way of the action. I like to set the opacity to like .5 or so so that you can clearly see the actual frame BUT this mask goes over the sliders aswell and makes them more difficult to see!

So, camera mask should be applied behind the screen controls like sliders and armatures etc.

08-10-2006, 03:08 PM
Even the F-buttons, undo-redo arrows, and the Coord Sys button suffer this fate in the camera viewport, although the other viewport buttons are infront :rolleyes:

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08-10-2006, 03:08 PM
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