PDA

View Full Version : Wedge Faces?


diginime
08-09-2006, 11:38 AM
Hi guys, is there any function in XSI which same as wedge faces in Maya??

grahamef
08-09-2006, 04:22 PM
No.

The workaround is to duplicate a polygon, select an edge as reference, rotate the polygon in Ref mode, then clean up the 0-area polygon at the thin edge of the wedge by filtering components or welding points.

freddie
08-09-2006, 04:53 PM
Canīt anyone make an addon for it?
I know I canīt, I donīt know how to program(or what itīs called).:sad:

It would be a great addon.

diginime
08-10-2006, 11:54 AM
No.

The workaround is to duplicate a polygon, select an edge as reference, rotate the polygon in Ref mode, then clean up the 0-area polygon at the thin edge of the wedge by filtering components or welding points.

Thanks. That works !

CGTalk Moderation
08-10-2006, 11:54 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.