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Guyon
08-05-2006, 07:22 PM
I can add the wind deform-er by just dragging it on as a child, but it immediately deforms my object. My question is I want an animation with my object looking normal at the start then deforming (as I animate the deform-er, and finally looking normal at the end.

Any suggestions at how to do this? I am guessing it is some how changing the "Enable" button during animation? If so how do you do that?

mikeh64
08-05-2006, 07:25 PM
animate the amplitude of the wind

Guyon
08-05-2006, 07:27 PM
I think I got it, you just use the record paramiter?
thanks

mikeh64
08-06-2006, 03:22 PM
set an "0" amplitude keyrame at the first frame, set a high amplitude keyframe (value depends on how much you want it to deform the object) in the middle of your animation, set a final "0" amplitude keyrame at the end of your animation

mike

Creature
08-07-2006, 09:48 AM
BTW - a shortcut for animating any parameter in C4D:

You see the grey outlined circle just left to nearly every parameter? Ctrl-click this grey circle and it will turn to a solid red one: You set a keyframe for that parameter. Right-click the circle to get a context-menu (which contains features like "remove animation" or "remove key").

This way you can quickly animate parameters.

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08-07-2006, 09:48 AM
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