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Perambulator
01-22-2003, 02:30 PM
Anybody know how to import a model from 3ds Max into LW?

I think this is different from importing a standard 3ds model isn't it? (.3ds).

Don't really want to have to buy any expensive plugins if I can absolutely avoid it?

Cheers

Rich

policarpo
01-22-2003, 02:42 PM
export to .OBJ and import the .OBJ into lightwave...or use the .FBX plugins from Kaydara to transfer your files between applications.

you have a couple options which will work for you now.

.FBX plugin is here (http://www.kaydara.com) and as far as the .OBJ exporter...just look for a plug-in called Max2OBJ on scriptspot or other max site.

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