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View Full Version : Max To Maya Translation On Chamfer Please


GUMP
01-22-2003, 02:23 PM
I am doing a tutorial but it was written for max.
You can view the tutorial HERE (http://www.3dtotal.com/ffa/tutorials/project_overviews/adam_guzowski/Guzowski1_1.asp) if you wish.
My question is , they say to grab the edges and
chamfer them....How can this be done in Maya?

HERE (http://www.3dtotal.com/ffa/tutorials/project_overviews/adam_guzowski/Guzowski1_1.asp)

MasonDoran
01-22-2003, 02:37 PM
have u downloaded mayas Bonus Game Package? it has chamfer in it...you can also use MJ poly tools to do the same thing

JamesDeschenes
01-22-2003, 04:53 PM
Chamfer in max is like the bevel tool in maya.. altho the Max chamfer tool is a lot more specific on what it does. Bevel in maya just tries to make rounded edges.. while chamfer just 'splits an edge in two'

hope that makes sense

GUMP
01-22-2003, 08:39 PM
It appears as if in the tutorial they chamfer
the edges because when I chamfer the verts
(which is the tool supplied by MJPoly Tools &
Bonus Game Package) it gives me a different
result from what I see they have.
Is there anything in maya that will allow you
to chamfer edges as they do in 3ds Max in
this particular tutorial

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