PDA

View Full Version : motion tracking in 3dmax


inverse
01-22-2003, 12:40 PM
hey there,
I'm working on a short movie (about 5 minutes) for a project. It's mostly video, but at some point I have to integrate 3d models in my film. I've done motion tracking b4 in maya, but I was wondering if it could be done in max as well. Are there any tutorials for it, or do you guys have some tips/suggestions? thnx

Dave Black
01-22-2003, 04:56 PM
Max has built-in camera/motion tracking. Consult your documentation. There are some good tutorials on the subject in there.

If you have.....lost...your documentation, hit F1 and look in the help file. In max it's called camera-tracking...

I wish I could email you a video tape. I have an old VHS tutorial tape about using max and camera tracking. Ahhh well, I'm sure you'l find what you need. It's not hard in max.

-3DZ

:D

CGTalk Moderation
01-14-2006, 05:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.