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Pilchard
08-03-2006, 01:42 PM
Hey all!

I am trying to add Subsurface scattering to a blob particle setup I have.

However I can't see how the SSS, (or any other shader node), hooks up correctly so it all renders.

Any help much appreciated!

Thanks, Richard.

Eismann
08-03-2006, 01:52 PM
I'm not 100% sure but I think you can't use generic shaders with blobby particles (someone please correct me if I'm wrong!). However, you might want to check out the Metaball-Addon from http://www.motionblur.it/ .. it can have particle-clouds as source, and you can give them any shader you want.

Pilchard
08-03-2006, 04:19 PM
Ah nice one! I'll check that out shortly! :) Thanks.

Seems silly if you can't add them to the XSI blobs. For rendering water etc..

Rich!

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08-03-2006, 04:19 PM
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