giodoc
08-03-2006, 11:02 AM
Hi,
I've got a mode with 4 separate UV regions, and 4 textures (One for each region). I want to use the maya SSS-Shader.
Is it possible to apply multiple SSS-shaders ie one to each UV region?
If I do that do I need to create 4 separate lightmap shaders, or do I create one lightmap shader and connect it to all 4 SSS-Shaders?
If my approach is all wrong, what is the best way to do this?
Thanks
I've got a mode with 4 separate UV regions, and 4 textures (One for each region). I want to use the maya SSS-Shader.
Is it possible to apply multiple SSS-shaders ie one to each UV region?
If I do that do I need to create 4 separate lightmap shaders, or do I create one lightmap shader and connect it to all 4 SSS-Shaders?
If my approach is all wrong, what is the best way to do this?
Thanks
