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Kotayus
01-21-2003, 09:57 PM
Where do i put this?>= is it a shader? or a plugin?

It is accessed through the diffusion channel right?

AdamT
01-22-2003, 12:06 AM
It goes in the plugin folder, but it shows up in the channel shaders. I think it's best to use it in diffusion, but it works in all channels AFAIK. Looks good if you add it in the bump channel too, either directly or as a mask in a Fusion component. Also, it can generally be used to create a mask out of a vertex map.

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