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SimianLogic
01-21-2003, 09:28 PM
I'm trying to animate a lightning bolt inside lightwave for a class assignment, but I'm not allowed to use any commercial plugins. I have an effect that I think might work (the Drunk Motion Plugin) but I want to run it at 300 fps to get the wiggling to happen VERY fast.

If I just make the bolt come down in 30 frames, I don't get the motion I want; I set it to record 300 frames at 300 fps and hit render...the avi I get out thinks it's only 1 second long, but actually runs for 10 seconds at the usual 30 fps.

I'm running LW 7.5 on Windows ME. Does anyone know how to do this?

Mwai Kasamale
01-21-2003, 09:31 PM
Try scale all animation *10 in he scene editor, unfortuneatly you'l have to render more frames to see it all but it might get you what you want.

KillMe
01-21-2003, 10:20 PM
try rendering in steps of 10 frames might be abit more jerky but more than 30 fps and the human eye cant really pick up much differnece anyway

SimianLogic
01-24-2003, 01:01 AM
increasing the length in the scene editor has no effect on the output. when i set the frame step to 10, i got 30 frames as i would need, but it still played those 30 frames as if there were 300 (i.e. 10 seconds long, just choppier).

any more suggestions?

KillMe
01-24-2003, 02:10 AM
right set it to the 10 step thing then render out to number images not to an animation then use somethign like adobe premiere or not sure maybe windows movie maker supports numbered files etc and then compile it into an anim from there =)

dies-irae
01-24-2003, 04:22 AM
render out the anim at 30fps, then use virtualdub (free) or adobe premiere/after effects to get it at 300fps or to convert the framerate cutting the frames. You wont be able to save with some codecs if you use 300fps though (like divx or xvid... they only support standard framerates).

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