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Yagimoth
07-31-2006, 12:12 AM
Hey, can anyone help me make hyper realistic smoke using the PFlow tool in Max 7. I have already set up my Particle emitters, and have animated everything correctly, I just can't figure out how to make it look like smoke. Also if anyone can tell me how to set up my PFlow emitter so that the particles look like gas, but behave (animate) like water. please let me know. Tutorials welcome, except the one from 3dkingom, I've already tried that one.

Thanks!
Yagimoth

PsychoSilence
07-31-2006, 07:01 PM
check the tutorials of allan mckay at 3dluvr.com:

"Smokin 1" - Basic 3dsmax Particles
http://www.3dluvr.com/content/article/60

"Smokin 2" - Intermediate 3dsmax Particles
http://www.3dluvr.com/content/article/61

"Smokin 3" - Advanced 3dsmax Particles
http://www.3dluvr.com/content/article/62

cheers

anselm

mackdadd
08-03-2006, 01:09 AM
http://www.the3dstudio.com/product_details.aspx?id_product=2600

this is the one i like. :applause:

http://www.allanmckay.com/index.htm

good stuff here too, look around a bit.

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