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View Full Version : How to achieve a 3d scale wipe effect ?


skydistortion
07-30-2006, 04:44 PM
Hi everybody,

Just wondering if this effect in that video is possible to achieve mainly with C4D ?
Here is the link : www.daf.cl (http://www.daf.cl) =>on the home page there is that recent work , click on play.

It looks like a material with an alpha mapped on "invisible cube" with a kind of offset changing
I expermiented few things in C4D...but can't really get there.
I tought also about AE7 to tweak things with a "cc scale wipe" effect ...but i m maybe on the wrong way.

Anyone has an idea ?
Thnks.

Sneaker
07-30-2006, 07:44 PM
Looks like a flat texture mapping that was rotated and moved.
Just try a simple picture mapped flat on a plane and rotate the texture axis a bit.
Don't use tiling.
Yes there is more they may did like scaling and moving, but rotating is a first step.

-Michael

skydistortion
07-31-2006, 12:05 AM
Thnks Michael,
But after working a bit around, i think there is a bit of compositing in AE or combustion...
behind all of that.

Cheers

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07-31-2006, 12:05 AM
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