View Full Version : In search of 3D Modeller/Animator for Wolfenstein:Enemy Territory machinima sequence

07-30-2006, 03:35 PM
Hi everyone! I'm new here and have been directed to this place for some help, so I hope I'm posting in the correct place.

I've been working for a long time on a video game movie for a well-known European multi-gaming clan (although the team have since split it is still pretty highly anticipated). The game in question is Wolfenstein: Enemy Territory.

I decided to include a story, therefore a machinima sequence, to give a better flow between the allies and axis fragscenes. I almost have the movie completed - I've been working on it on and off since September 2005 - except for two black gaps where the 3D modelling is supposed to be.

I previously had a 3D Animator but he's gone AWOL and I've been growing impatient because he told me it would be done by the end of January 2006 (a week after I approached him).

I already have a scene of the sequence capped and edited using only the game engine, but require modelling after that point and again later in the movie. If you're really interested please pm me and I can show you some tests of the machinima part I've shot already with around 25-30 actors.

Here are some screenshots from that section:


I turned off motionblur so you guys could get a better idea of the quality of the model.

Also, here are some screenshots from the rest of the movie:


The game is freeware so if you want to check out anything yourself, models etc then here is a link to where you can download it. http://www.planetwolfenstein.com/files/files.shtml

I can give you more details about the content of the scenes if you contact me by pm or by email address at maxwell1888@gmail.com (also my MSN address) or if I'm being really vague then just ask in here and I'll give you as much info as possible. :-)

Thank you all.


IRC - #ultraviolet @ Quakenet.org

07-31-2006, 03:30 AM
I should probably mention that the models required already exist in the game, it's only really animation that I need.

07-31-2006, 11:01 PM