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DDS
01-21-2003, 04:19 PM
hello! i'm doing a character for projects i'm involved with...yes hehe, i know i've not modelled the hands yet...but everything will come... :p
it's not for animating, just 4 an still (with environment and these things)
what do you think about it?
thanks ;)

http://www.dreamdesigner.i8.com/images/lekhuartwip.jpg

fleedawg
01-21-2003, 06:42 PM
Everything looks really good so far. One question though: are those cuts in the stomach and ear supposed to be like that? Just wondering. :)

But it looks great so far, just wasn't sure what to make of those cuts.

r0bal
01-21-2003, 07:12 PM
Looks OK so far... I see that you had some problems with ears also :P
Sorry but I don't like his stomach, maybe that's just me...

DDS
01-21-2003, 09:50 PM
well, it is a bit complicated.

that's not a lekhuart, that's an spectre (i didn't know this word in english so i put lekhuart).

An spectre is created by a Grier (that's a kind of tree that in the begining was fed of organic matter, then it passed to feed of Lekhuarts, a kind of human, it substracted all his vital energy through his stomach and head (EARS HEhee), and if the lekhuart vitality was strong enough, the GRIER adquired some of his will and personality. Then there were griers of all kinds: learned, maquiavelics, etc.)

When a Lekhuart is possessed it rests dead under the grier. And the grier substracts all his vital energy and his personality if it's strong enough. But if the grier's will is still stronger, then the Cadaver is converted in an spectre. That will have the will and personality of that grier. That spectre has the stomach and ears scratched by the root of that grier who was fed by him, when it was a lekhuart.

I have been quite time without speaking english and i mustn't have written much good. I hope you'll understand.

Thorse3D
01-21-2003, 10:55 PM
Ummm....

Well the model is good... nice at the moment but u must to finish it, ah ? Great to c u in the forum. keep it up with this work... is comming nicely...

David :thumbsup:

fleedawg
01-21-2003, 11:10 PM
Well, now that you explained it, the holes make sense, and make it more unique. Nice modelling, and good job. I like the split at the top of the head too. Nice detail on everything.

DDS
01-22-2003, 02:25 PM
thanks!

DDS
01-31-2003, 05:13 PM
well, i've been involved in another projects (3d of course:thumbsup: ) and i've gone slowly. Now i must work on details in modelling and for the textures, but well, for the moment, what do you think?

Thorse3D
01-31-2003, 05:20 PM
Nice!!!

remembers me a little to the shoft of the Cathedral....

BTW, Nice job. Keep it up !

DDS
01-31-2003, 05:25 PM
The shoft?? what's a Shoft?
anyway, thanks man!

any critics...something bad that needs to be changed or so?

Thorse3D
01-31-2003, 05:28 PM
SHORT

CORTO... Joer nene que ya no se pueden ni hacer faltas ?

;)

DDS
01-31-2003, 05:34 PM
jaejeajaejujea ais...ok ok, i thought a shoft was a root or something like a rod!!! (for the "weapon").

Any more comments please?

marcolissoni
03-02-2003, 02:55 PM
Everything looks really good so far

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