View Full Version : Maya toon shaders & Flash export?
Slugger 01-21-2003, 10:23 AM Hi,
anyone out there that knows what options/plugins/techniques that are available for exporting to flash format, is the Illustrate! for Maya out? thanks in advance,
cheers,
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MasonDoran
01-21-2003, 10:33 AM
Inkworks Swiffworks is the only app that i know of that exports renders to .swf Just go to www.aliaswavefront.com for more info.
I have used it a bit but wasnt really satisfied with it.
Chappo
01-21-2003, 11:12 AM
Could someone post their opinions about it ??
what was good/bad ?
how were the filesizes afterwards ? good/bad ?
how did the result look like ??
:)
maybe some sample on internet too ;)
monotypic
01-21-2003, 03:22 PM
hmm.. i'll have to try this... i know that illustrate is in the works
for maya... but who knows when that will be finished....
/rant
anyone know why swift3d has plugins for EVERYTHING BUT MAYA?!?!??!?!???!??!!??? i mean.. seriouslly.. max, lightwave, and xsi.... BUT NO MAYA?!?!
*sighs*
/end rant.
Chappo
01-21-2003, 04:51 PM
i'm asked myself that same question.
Somehow there are alot of Max , but none for Maya.
I hope it will change because of the (i think) growing usage of Maya.
plotz
01-21-2003, 06:25 PM
The reason there is not Swift3D plug-in for Maya is that the fine folks at A|W won't help electric-rain develop it by giving them a copy of the software.
Seems like it would be in their best interests to help these guys out, but they won't do it.
Chappo
01-21-2003, 07:01 PM
OR their marketing director is just plain stupid :D
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