Apollux
01-21-2003, 04:54 AM
Hi, as you can notice I'm kind of a newbei when it comes to character creation.
I'm working on an humanoid character, modeling is almost complete and I'm wondering in wich order should I proceed now?
MODELING -> RIGGING -> TEXTURING -> FACIAL TARGETS
or
MODELING -> TEXTURING -> FACIAL TARGETS -> RIGGING.
I'm planning to do the facials by hand, perhaps only a few bones for the jaws, so I guess it really doesn't matter if I do it before of after ther rigging, but what about the rigging and the texturing?
BTW, all is to be done in blender, if that matters somehow.
I'm working on an humanoid character, modeling is almost complete and I'm wondering in wich order should I proceed now?
MODELING -> RIGGING -> TEXTURING -> FACIAL TARGETS
or
MODELING -> TEXTURING -> FACIAL TARGETS -> RIGGING.
I'm planning to do the facials by hand, perhaps only a few bones for the jaws, so I guess it really doesn't matter if I do it before of after ther rigging, but what about the rigging and the texturing?
BTW, all is to be done in blender, if that matters somehow.
