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doc rob
07-27-2006, 02:24 AM
Hi all, I surf this site quite a bit, but don't post often. Here's a character I've been working on for a while. He's Roland from Stephen King's Dark Tower books. The images here are all screengrabs from the Max Viewport using J.I. Styles Soft Skin Viewport Shader (so this is realtime). I think he's around 7000 polies including the gun and bullets.

I cut some edgeloops into the low poly head model to facilitate creasing in the expressions. It works pretty well, but I think a method of blending a wrinkle map for the normal and diffuse based on affected areas of an expression would work better.

He's not being used in any game or anything so if anyone wants to purchase the assets I'm all ears :)

I've also set up a new website/blog at lucas.hardi.org (http://lucas.hardi.org/) so hook me up in your link pages and rss aggregators.

http://lucas.hardi.org/images/Roland4.jpg

http://lucas.hardi.org/images/Roland5.jpg

http://lucas.hardi.org/images/Roland1.jpg

example flats:

http://lucas.hardi.org/images/Roland_HeadFlats.jpg

Mostly complete high-poly done in Max and Zbrush:

http://lucas.hardi.org/images/RolandHI1.jpg

and the original concept I did a while back:

http://lucas.hardi.org/images/roland_illo2.jpg

For those familiar with the books, that's of Roland entering the city of Lud.

Ghostscape
07-27-2006, 03:11 AM
He looks totally freakin' awesome. Didn't he have the hat though? I know he gives up his second gun by that time in the series, but I thought he kept his hat.

Everything looks ace, though.

Jekkle
07-27-2006, 03:26 AM
totally awesome!, but in the first image it appears to me like he has no grip on the gun, almost like his hands very lose correct me if im wrong.

The texture is amazing, is it photo munipulated or painted? cause it looks very realistic, infact if it is painted could you give us a slight run down of ur process, thatd be great!

LaughingBun
07-27-2006, 03:29 AM
that is sooo cool, his missing fingers are an awesome touch

JimmyMac
07-27-2006, 04:36 AM
An excellent representation of Roland Deschain. Hile Gunslinger!

kakikukeko
07-27-2006, 07:30 AM
Very nice model Doc! Good job!
Maybe the diffuse texture could have been darker on some parts.. on the seam of the jeans for example.. I would also add some shadow under the belt and at the junction between the shirt and the arms...
it seems to have a slight UV deformation between the two belts too..
but overall, very good!:thumbsup: would love to see a wireframe ;)

ts-falcon
07-27-2006, 07:47 AM
this is amazing work. i love the shot of his back, looks very nice. i havent read the books but this makes me want to :D sounds awesome. i agree about the 1st pic it looks like his grip is very loose, other than that..very nice :D

Psyk0
07-27-2006, 04:58 PM
Damn that's great work, could you show wires?

dnorth
07-27-2006, 05:33 PM
Really nice work, man. Great character, great execution.

ScudzAlmighty
07-27-2006, 06:22 PM
very nice model:thumbsup:

the ear in that close-up looks a little jagged but overall the detail is very well done, any chance you could post a close up of the missing fingers?

Ghostscape
07-27-2006, 07:14 PM
this is amazing work. i love the shot of his back, looks very nice. i havent read the books but this makes me want to :D sounds awesome. i agree about the 1st pic it looks like his grip is very loose, other than that..very nice :D

Read the first four books, they're absolutely fantastic. The remaining three sort've basically destroy the fantastic characters and setting he builds in the first four, though.

Headless
07-27-2006, 07:46 PM
Truly amazing work. There's a wonderful depth to the face that you don't always get with normal mapped models. 5 stars methinks. :)

mindrot
07-27-2006, 10:26 PM
Very nice work indeed.

Can't see too much to crit. I don't want to nit pick really.

~M~

boytoy
07-27-2006, 11:42 PM
very cool. awesome

cparrish
07-28-2006, 06:43 PM
First off one of my favorite characters and beutifully realized. The one thing killing it for me is the spec on the denim and cotton of his clothes it makes th whole thing feel like resin If you had some flat unshiny areas I think It would be leaps and bounds better.

BernardoDelgado
07-28-2006, 08:10 PM
awesome work! congrats, loved the detail, where can we get that shader huh???

hakanpersson
07-28-2006, 08:21 PM
Agrees with cparrish, that the clothing is too shiny.
Otherwise impressive work, and a really great choice of character, King is king!

jistyles
08-04-2006, 12:21 PM
Sorry for the 3rd page bump, just got back from holidays.

First up, Doc you rock plain and simple -- I won't repeat what I posted on PC, but I did want to express here as well that Roland came out absolutely beautiful (as much as a digit-impaired hardened gunslinger can be beautiful :thumbsup: )

Bernardo D: I released a few versions of skin shaders on my site a while ago (http://www.jistyles.com and under resources>hlsl shaders). Ben Cloward also has a cool skin shader up on his site (http://www.bencloward.com)

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