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mrlonely
07-26-2006, 10:07 PM
Hi guys,

I'm trying to create 3D games using C++, but I don't have any idea where to start. I know how to model using Maya, but I know that to make a game you will need a game engine. So my question is what are the good sources on creating game engine using C++ ( books, tutorials, etc. ) ? I'm kinda new to C++ programming, so I only look for beginning-level sources. I've heard about Torque Game Engine, but should I use it instead of creating my own engine? Please give me some advices. Thanks in advance.

salmonmoose
07-27-2006, 08:12 AM
If you're just starting out, I'd suggest you start with someone else's engine, there are a few around, including several free ones.

Start by planning your game, and working out what you need the engine to do, some are better at some things than others.

Most engines will have an associated forum which is probably a good place to start.

I have recently started working towards a game I want to make, and I've taken onboard some useful information....

* don't expect your first game to be any good
* don't try an remake quake/halflife/warcraft it's already been done - and you'll never finish.
* Start simple.

mrlonely
07-27-2006, 06:28 PM
Thanks a lot antrent. Yes, I think I will use Torque Game Engine and get start on my game. I just find the "3D game programming", and hope that it will give some info on using Torque. Thanks for the reply.

francoisdev
08-05-2006, 12:58 PM
Hello!

In fact it exists on book for the Torque Engine.
But you can take some free Engine as Ogre3D. It in full C++ and exporter for Maya exists.

Rambiert
08-06-2006, 12:04 PM
Hi guys,

I'm trying to create 3D games using C++ ...

Rather focus yourself on your idea and aprioriate tools. Use 3'rd party engine if you want to do it fast. Try Blender game engine. It's easy and very well documented.
I'v just found some resources:
http://www.devmaster.net/engines/
I'm taking Ogre and Crystal Space.

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08-06-2006, 12:04 PM
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