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masterx3k
07-26-2006, 06:07 AM
Ok, I have another thread basically of the same thing, but it's no longer for an animation and my main focus is getting the likeness of elisha down.

I just can't tell if I have it right so I don't know what needs tweaking, what does, what is just angle, what is just lack of expression, etc.

Here's a superimpose image I did to get an idea of what I needed to fix. I tweaked a lot of things to get it here, but if i do another angle it goes back to not really looking like her. Even then, the one i imposed still doesnt look full like her. Like I said, I don't know if it just that fact that some of the images I compare it too, she has lazier eyelids, mouth slightly open, etc that could be effecting it or if its actually something wrong with my model. One of the things I saw was her lips seem to come together in too straight of a line.

Superimposed:http://www.3dingenuity.com/3dgraphics/elisha/imposed.jpg

Original:http://www.3dingenuity.com/3dgraphics/elisha/notimposed.jpg

And here's some other various angles. Some of them seem to look like her, others look totally wrong. Any help is appreciated.

http://www.3dingenuity.com/3dgraphics/elisha/angle1.jpg

http://www.3dingenuity.com/3dgraphics/elisha/angle2.jpg

http://www.3dingenuity.com/3dgraphics/elisha/angle3.jpg

As far as the textures, I'm going to rework those afterwards.

Mystikos
07-26-2006, 09:03 AM
Her skin definately has too much specular. That's what's making her look so plasticy. If you lower that a bit I'm sure she'll look really good.

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07-26-2006, 09:03 AM
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