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cheasie
07-25-2006, 07:39 AM
Hi,
I am trying to make a roof of a car and I am having trouble making the surface smooth after using pipe, split, network surface technique ( I tried blend surface at the end it failed). I attatch a screenshot of shaded surface and the new surface I made is between the top and the side, it looks very bad. I also attatch my rhino file so you can see my curves and surfaces. Any help will be appreciated.

Screenshot Link:
http://nanobobano.ath.cx/uploaded/rhino/hood_smooth.jpg

File Link:
http://nanobobano.ath.cx/uploaded/rhino/audi_tutorial_surface.3dm


nano

skyice
07-25-2006, 10:50 AM
you can use blend surface tools!

and key "P"

choose X-axis or line .

I tried.
I sure it can be G2 surface!

CLONEOPS
07-25-2006, 11:04 AM
join command
:)
then i also extracted a few key iso curves from all surface shapes,extracted edge curves guides and rebuilt it as a patch surface to one piece...much smoother final result.

cheasie
07-25-2006, 08:31 PM
join command
:)
then i also extracted a few key iso curves from all surface shapes,extracted edge curves guides and rebuilt it as a patch surface to one piece...much smoother final result.

I joined all the surfaces but when I am trying to extract the iso curves I have to select individual surfaces again (it's like the surfaces are unjoined, is it suppose to do that?). I managed to patch the surface and mirror it, but another problem rise up. The mirrored surface has a kink or seam in the middle, so I tried to use the pipe, split, blend and networksurface method. But there are holes between the surfaces.

Screenshot Link:
http://nanobobano.ath.cx/uploaded/rhino/audi_problem/roof_smooth_2.jpg

Model Link:
http://nanobobano.ath.cx/uploaded/rhino/audi_problem/audi_tutorial_surface.3dm

cheasie
07-25-2006, 08:32 PM
Ah...after all this typing, editing picture, and upload. I solved the problem after I post it :p

I joind the surfaces and the holes are gone :)

Do you have to always use the fillet method everytime you mirror parts? Or you guys have a different method of doing it?

CLONEOPS
07-26-2006, 01:31 AM
I joined all the surfaces but when I am trying to extract the iso curves I have to select individual surfaces again (it's like the surfaces are unjoined, is it suppose to do that?). I managed to patch the surface and mirror it, but another problem rise up. The mirrored surface has a kink or seam in the middle, so I tried to use the pipe, split, blend and networksurface method. But there are holes between the surfaces.

Screenshot Link:
http://nanobobano.ath.cx/uploaded/rhino/audi_problem/roof_smooth_2.jpg

Model Link:
http://nanobobano.ath.cx/uploaded/rhino/audi_problem/audi_tutorial_surface.3dm
ah well ..when you use the join command rhino will "join' two or more surfaces together
that are within the tolerance settings..if the tolerances are set to say 10.0 and you parts are 20.0 units apart then no joining will happen,but if you set the tolerance in the units settings at 20-30-100 whatever then almost everything will always join if the parts are that close in units.
The thing that join does is match up the edges to a joined common edge,ultimately it is not
a single surface but a combination of surfaces,so yes you will have to select the surfaces
individually...annoying i know.
What you may want to do is basically use the outlines/borders/edges and extracted isocurves to have ribs as a frame so you can rebuild to a single smooth shape/patch.
pic link... (http://img291.imageshack.us/img291/6458/screenshot109eq0.jpg)


(http://%5BIMG%5Dhttp://img291.imageshack.us/img291/6458/screenshot109eq0.jpg%5B/IMG%5D)

cheasie
07-30-2006, 09:33 AM
thank you for all the response, i learned a new trick :)

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