PDA

View Full Version : Connecting faces accidentally separated by Extraction...


cgbub
07-25-2006, 05:48 AM
Hi there,

I modeled a character, and I accidentally extracted her legs with "Separate Extracted Faces" SELECTED!! Now her legs have faces all separated and I can't make continuous cuts with the Split Polygon Tool.

Is there a way I can "un-extract" the faces on her legs? Or is there a way where I can connect all the faces of her legs together again without individually merging the vertices (that will take forever...)?

Thanks

bubz

TSB
07-25-2006, 07:11 AM
hi. going into the merge vertex option box and changing the tolerance should do the trick.

whoops, thought i was in the maya forum. if you're using maya that is.

mech7
07-25-2006, 09:36 AM
You mean the keep faces togheter was not checked on? Cause you can change that in the properties of the extracted faces.

CGTalk Moderation
07-25-2006, 09:36 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.