PDA

View Full Version : The Thinking Man Crumpet, Ken Briggs (3D)


Kenb
07-24-2006, 08:43 PM
http://features.cgsociety.org/gallerycrits/237326/237326_1153773791_medium.jpg

Title: The Thinking Man Crumpet
Name: Ken Briggs
Country: United Kingdom
Software: SOFTIMAGE|XSI, ZBrush

With this model i was really looking to refine my modelling and texturing process and hopefully produce something of a professional standard whilst keeping to game art restrictions.

Produced inside XSI with the high poly model created using zbrush the model stands at 2835 triangles with 2x 512 diffuse,nomal and spec maps many people have many varying opinions on very minor things in regards to this model but this is finished and i shall not be reworking it in any way.

Roughly based Gillian Anderson.

For images of the high poly work and process follow the links below.
veiws (http://www.dojokendo.com/Layers.jpg)
head (http://www.dojokendo.com/zbhead.jpg)
hair (http://www.dojokendo.com/zbhair.jpg)
body (http://www.dojokendo.com/zbbody.jpg)
hand and feet (http://www.dojokendo.com/zbbootshands.jpg)
>> Hi resolution image << (http://www.dojokendo.com/main.jpg)

mindrot
07-25-2006, 06:34 PM
Not a bad start.

A couple of crits:

Her head is too big. The shape of the face in the angeled shot seems a bit strange.

Her eyes seem a bit too wide open, you can see too much white of the eyes. The iris's could be a bit bigger which migh solve the problem.

She does kinda look like Scully, but mainly from the front, though you say she is roughly based on her.

Anyway keep going :thumbsup:

~M~

CGTalk Moderation
07-25-2006, 06:34 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.