PDA

View Full Version : HARDCORE MODELING!: VitruvianMan: <<Full Body and Shading >>


xyzjpc
07-24-2006, 12:07 AM
Alright Everyone here is My FINAL POST!!

I acidentally named my WIP post, so here is my offical one,
My WIP post is: http://forums.cgsociety.org/showthread.php?t=382711 -->(and is
calledHARDCORE MODELING-Vitruvian man, John Conelea (http://forums.cgsociety.org/showthread.php?t=382711))


Here is my Final image, Hope you Enjoy!

I modeled this piece in a about a 25-30 hours. I modeled the base mesh in Softimage Xsi 5, and then brought it into Zbrush for high poly detailing. After creating a displacement map, I brought everything into Modo, and rendered it with GI and Micro poly displacement. I really enjoyed doing this Hardcore modeling challenge, and learned alot. Thanks Roberto Ortiz+CGTalk!!

http://www.innersolitude.com/john/cgtalk/final.jpg


Here are all the links to the other images:

High res image: http://www.innersolitude.com/john/cgtalk/highres.jpg
z brush detail: http://www.innersolitude.com/john/cgtalk/zbrush.jpg
front: http://www.innersolitude.com/john/cgtalk/front.jpg
back: http://www.innersolitude.com/john/cgtalk/back.jpg
side(r): http://www.innersolitude.com/john/cgtalk/side(r).jpg
side(l): http://www.innersolitude.com/john/cgtalk/side(l).jpg
top view: http://www.innersolitude.com/john/cgtalk/top.jpg
bottom: http://www.innersolitude.com/john/cgtalk/bottom.jpg
Wip 1: http://www.innersolitude.com/john/cgtalk/wip2.jpg
Wip 2: http://www.innersolitude.com/john/cgtalk/wip3.jpg
Wip 3: http://www.innersolitude.com/john/cgtalk/wip1.jpg

jbacker99
07-24-2006, 12:29 AM
Your not supposed to make anothe thread. This is really good though.

xyzjpc
07-24-2006, 05:20 PM
Hey everyone, well todays the due date, good look to everyone!!! PS THey all look AWESOME, props to the whole Vitruvian man modelers!

RobertoOrtiz
07-24-2006, 05:49 PM
HCR MINI-Challenge #3: Vitruvian Man THE VOTING THREAD WILL GO LIVE Thursday night (http://forums.cgsociety.org/showthread.php?t=385163) And dont forget to post WIP...

-R

CGTalk Moderation
07-24-2006, 05:49 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.