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mech7
07-22-2006, 02:37 PM
What is the best way to model these kind of things? Does anybody have a wire for me to look at :p as when i try it it gets all round in the inside corners sorta say :)

http://img291.imageshack.us/img291/943/1wp6.jpg (http://imageshack.us)

kirigoi
07-23-2006, 02:07 PM
What do you mean by "round in the inside corners"? Like this?

http://www.skylight3d.com/images/CGTalk/screens/air_intake1.png


If so, you'll need to add extra geometry around the bits where it is rounded in order to make the model hold its shape. Like this:
http://www.skylight3d.com/images/CGTalk/screens/air_intake2.png

Or a slightly more efficient implementation:
http://www.skylight3d.com/images/CGTalk/screens/air_intake3.png

It will depend to some extent on what software you're using and what geometry type you're using. The above example is with subdivision surfaces.

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07-23-2006, 02:07 PM
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