View Full Version : Air intakes?
mech7 07-22-2006, 02:37 PM What is the best way to model these kind of things? Does anybody have a wire for me to look at :p as when i try it it gets all round in the inside corners sorta say :)
http://img291.imageshack.us/img291/943/1wp6.jpg (http://imageshack.us)
| |
kirigoi
07-23-2006, 02:07 PM
What do you mean by "round in the inside corners"? Like this?
http://www.skylight3d.com/images/CGTalk/screens/air_intake1.png
If so, you'll need to add extra geometry around the bits where it is rounded in order to make the model hold its shape. Like this:
http://www.skylight3d.com/images/CGTalk/screens/air_intake2.png
Or a slightly more efficient implementation:
http://www.skylight3d.com/images/CGTalk/screens/air_intake3.png
It will depend to some extent on what software you're using and what geometry type you're using. The above example is with subdivision surfaces.
CGTalk Moderation
07-23-2006, 02:07 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2009, Jelsoft Enterprises Ltd.