gusar
07-21-2006, 09:14 AM
Hi,
I`ve been playing with fR for a few days, and I like it so far. Did some tests with several scenes, using finalR-sp1 and vray 1.09.03.
When compared to vray, I get similar quality much faster for a single shot, but much slower for animation,ie vray takes ages for precalculation of irmap, but when it is done, rendering frames is fast as scanline. On the other hand, finalR is much faster while doing prepass, but when it comes to rendering, it is quite slower, as it still performs some GI calculation.
settings fR
bounce 5, rays 400/200 density 128 ratio 7 balance 83/70/0 AA 0,2
vray IR -2,0 qmc noise 0.001 AA 0,2
These settings gave me similar quality. Now, I didnt make statistics, but rendertimes were something like this.
single shot
fR 10 min
vray 30 min
precalculation 100 frames animation ( every 10th frame )
fr 20 min
vray 40 min
frames
fr 50 sec
vray 8 sec
Numbers could be wrong, but let`s say that`s ratio
Vray stats are something I would expect, but about fR dont know. Maybe I used wrong settings, or misslead procedure.
some questions
1 what params in finalR, beside mentioned above, are important in quality/speed performance ?
2 what params are considered in prepass calculation, and which one while rendering ?
3 is there option "prepass only" ( like "dont render final image" in vray ) in sp-1 ?
4 what is min/max ratio ? ( I rendered with ratio 1,2,3,4,5,6,7,8,9,10,11,15,20, and it was slow with 1, then faster and faster until 7, then slower and slower again with higher numbers )
thx
I`ve been playing with fR for a few days, and I like it so far. Did some tests with several scenes, using finalR-sp1 and vray 1.09.03.
When compared to vray, I get similar quality much faster for a single shot, but much slower for animation,ie vray takes ages for precalculation of irmap, but when it is done, rendering frames is fast as scanline. On the other hand, finalR is much faster while doing prepass, but when it comes to rendering, it is quite slower, as it still performs some GI calculation.
settings fR
bounce 5, rays 400/200 density 128 ratio 7 balance 83/70/0 AA 0,2
vray IR -2,0 qmc noise 0.001 AA 0,2
These settings gave me similar quality. Now, I didnt make statistics, but rendertimes were something like this.
single shot
fR 10 min
vray 30 min
precalculation 100 frames animation ( every 10th frame )
fr 20 min
vray 40 min
frames
fr 50 sec
vray 8 sec
Numbers could be wrong, but let`s say that`s ratio
Vray stats are something I would expect, but about fR dont know. Maybe I used wrong settings, or misslead procedure.
some questions
1 what params in finalR, beside mentioned above, are important in quality/speed performance ?
2 what params are considered in prepass calculation, and which one while rendering ?
3 is there option "prepass only" ( like "dont render final image" in vray ) in sp-1 ?
4 what is min/max ratio ? ( I rendered with ratio 1,2,3,4,5,6,7,8,9,10,11,15,20, and it was slow with 1, then faster and faster until 7, then slower and slower again with higher numbers )
thx
