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View Full Version : work In Progress... Need some critiques


erwinriau
03-14-2002, 01:22 AM
hello there, I've been absent from this post quite a while. this is my lates works...

well not exactly...( I just took my old model and put some details on)

any critique are veeery welcome

http://www.erwinr.com/taggedz3.jpg

http://www.erwinr.com/taggedbike.jpg

Rabid pitbull
03-14-2002, 01:40 AM
I like both models, the motorcycle is excellent. Your car reminds me of a rc car shell, it it will be great when it is done.

JuRrAsStOiL
03-14-2002, 01:54 AM
both models look cool, no crits here, but a question,
what modelling method did you use for the car?
Box, spline, Patch, NURBS ? and of course which
software.... :)

BTW: It's a BMW Z3 coupé, right?

erwinriau
03-14-2002, 02:11 AM
hi there


rabid: thanks for you comment, yah i know it is still looking like an RC kit car, I am testing some materials for it.


JuRrAsStOiL: I use lightwave poly by poly modelling, I just keep cutting and shapeing the poly to look like the blue prints...
and yes :) it is couped z3,,, eheh glad you recognize that

JuRrAsStOiL
03-14-2002, 02:24 AM
Originally posted by erwinriau
[...] and yes :) it is couped z3,,, eheh glad you recognize that I studied the blueprints cuz I wanted to model this one too, but I think it wasn't the coupé... but i failed with spline, patch and boxmodelling :(. I don't like Lightwave because I used 3ds max for 2 years now and the navigation and modelling process is a bit weird to me :(

Keep up the good work, looking forward to see them finished and textured.



//EDIT
I was browsing through the 3d artwork section
and found this thread:
http://www.cgtalk.com/showthread.php?s=&threadid=2817&perpage=40&pagenumber=1
might solve your problem with car paint :)

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01-13-2006, 02:00 AM
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