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Kurosaki Ichigo
07-19-2006, 09:34 PM
Hello everyone :)

This is what I'm modelling now, it's planet "beruka 7". It's for a project of mine "Divinity". This planet has to massive lands, the top level, and mid. The mid has a see-through floor, of course that you can't fall through. The top level, and mid is covered by a powered shield using energy and material. The middle "disks" of land is basically where the prices to live there rise. So you must be wealthy, or come from a royal family to live in there. There are also cities inside the walls of this beruka.

http://img470.imageshack.us/img470/1304/beruka7ol6.jpg


As you can see, I have a long ways to go. Comments are welcome :)

Kurosaki Ichigo
07-20-2006, 12:43 AM
Here is a little idea, and wire :)

http://img156.imageshack.us/img156/7119/b7fp4.jpg

Kurosaki Ichigo
07-20-2006, 05:18 AM
Alright guys I just designed a building, it's the 2nd head quarters for Barrier 10. Barrier 10 is similar to Section 9 in GiTS. It's a group of a Japanese anti-terrorist organization. Also known as Public Safety Barrier 10. This is just a quaters, it leads underground but to the public it's just a local building. The black panels on the walls of the building are actually huge monitors showing advertisement and such. I hope you like it so far. These buildings will go in the middle disk of sector 1. http://boardsus.playstation.com/i/smilies/16x16_smiley-happy.gif



Barrier 10


Secret Quarters, not headquarters http://boardsus.playstation.com/i/smilies/16x16_smiley-happy.gif

http://img141.imageshack.us/img141/2690/barrier10gg6.jpg

Kurosaki Ichigo
07-20-2006, 06:07 AM
Anyone care? :scream:

ASaarnak
07-20-2006, 08:02 AM
So far it`s well done. Idea is very good.

Keep updateing your planet.

Kurosaki Ichigo
07-20-2006, 12:50 PM
Thanks alot, will do. Here are some ideas for the measurmnt of the planet, sector 2 is around 2 states of texas.

Kurosaki Ichigo
07-21-2006, 06:59 AM
So here is an old pic of the inside of the entrance to the subway.

http://img95.imageshack.us/img95/3716/insideji1.jpg


Others...


http://img133.imageshack.us/img133/3234/singlehs9.jpg

doylle
07-21-2006, 07:16 AM
It's a great start, and the story looks good. Still not realy much to crit on, but keep it up!!:thumbsup:

Kurosaki Ichigo
07-21-2006, 07:49 AM
Hi doylle,

Thanks for yor comments, I will keep it up. :) Oh, do you think that a size of two states of texas is a little too big to model citities and stuff? What do you guys think they size of this orbit titan should be?

doylle
07-21-2006, 08:18 AM
Hi doylle,

Thanks for yor comments, I will keep it up. :) Oh, do you think that a size of two states of texas is a little too big to model citities and stuff? What do you guys think they size of this orbit titan should be?

Yea, the size is rather big imo. There will be no detail left when you render this... I would make the size more like a small to medium city. All the engine's en mechanical stuff would go in the lower part, and the upper dish i would reserve for food culture, maybe a park with exotic plants, a nice early 1900 conservatory, etc...

just thinking out loud...

Kurosaki Ichigo
07-22-2006, 06:25 AM
Good ideas :)


I'm working on a terminal scene, where the "guy" is walking normally, and everyone around him is moving speedy. http://boardsus.playstation.com/i/smilies/16x16_smiley-happy.gif

Here are some chairs for the terminal scene, this is not a render, just a capture.

http://img223.imageshack.us/img223/2254/terminalchairssu9.jpg



Was referenced off these pics :

http://mirror-uk-th2.gallery.hd.org/_tn/std/travel/_more2003/_more11/airport-departure-lounge-Germany-Munich-at-night-chairs-glass-steel-people-departure-screens-bar-DHD.jpg


http://www1.istockphoto.com/file_thumbview_approve/804373/2/istockphoto_804373_red_waiting_area.jpg

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