RobertoOrtiz
07-19-2006, 04:24 PM
Quote:
"Today we bring it all home with the final piece of the puzzle—game developers. Without support from the game development community, DirectX 10 could never get off the ground. We spoke with several developers creating some of the first games to offer DirectX 10 support to find out how their games will be different when played on a DX10-capable PC, and what the new API means for them. Read on to find out more from the people behind Age of Conan, (http://www.1up.com/do/gameOverview?cId=3139769) Hellgate: London, (http://www.1up.com/do/gameOverview?cId=3139172) Crysis, (http://www.1up.com/do/gameOverview?cId=3147565) and Flight Simulator X. (http://www.1up.com/do/gameOverview?cId=3146689)"
http://www.extremetech.com/article2/0%2C1697%2C1989814%2C00.asp (http://www.extremetech.com/article2/0%2C1697%2C1989814%2C00.asp)
-R
"Today we bring it all home with the final piece of the puzzle—game developers. Without support from the game development community, DirectX 10 could never get off the ground. We spoke with several developers creating some of the first games to offer DirectX 10 support to find out how their games will be different when played on a DX10-capable PC, and what the new API means for them. Read on to find out more from the people behind Age of Conan, (http://www.1up.com/do/gameOverview?cId=3139769) Hellgate: London, (http://www.1up.com/do/gameOverview?cId=3139172) Crysis, (http://www.1up.com/do/gameOverview?cId=3147565) and Flight Simulator X. (http://www.1up.com/do/gameOverview?cId=3146689)"
http://www.extremetech.com/article2/0%2C1697%2C1989814%2C00.asp (http://www.extremetech.com/article2/0%2C1697%2C1989814%2C00.asp)
-R
