View Full Version : batch render slower than render
ilpoldo 07-18-2006, 08:55 PM Maya software, really small scene (lot of motion blur, though) maya 7.0, Mac OS 10.4 recent machine.
Preset quality: 3D production motion blur.
I did a render from a frame of my animation and it took 41 secs, now that I'm batch rendering it takes like 3 mins per frame(the same frames)? Why is that? can I do something smarter with my render settings?
thanks.
Leandro
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ilpoldo
07-19-2006, 03:18 PM
I just rendered the whole job in mental ray and it was pretty quick. But I wasn't able to make the software render go as fast... even on another machine.
anybody can guess why?
thanks.
Leandro
pixelmonk
07-19-2006, 03:28 PM
network rendering? Large textures xferring across the network? Slow network storage drive? Slower networked render nodes? lots of variables.
ilpoldo
07-20-2006, 08:08 AM
the situation is the most standard one on the laptop: rendering on the machine and the machine's hdd
the desktop has the scene on a second drive.
there's just a 512x512 bump map... three shaders, and a sine deformer...
Souldn't a frame usaully take about what it took to render in renderview....
BlasT
07-20-2006, 07:33 PM
Hello,
The same happens to also to me. The scene rendered in the Render view takes app. 1,5min rendering with batch takes app 4 min on a G5 quad. The network here is not a problem because everything is on local disk. Instead it seems that mayabatch does not take all 4 cores, even though I set it to use all 4 cores. Strange?????
Simon
ilpoldo
07-20-2006, 10:00 PM
damn! how am I supposed to tune my renders if render view works like this? I've a dual proc monocore...
mental ray in render view took about 2 mins and a half, I launched the batch and judging from the file date on finder batch was less than a minute per frame... I mean: glad to hear that but I don't understand what's goin on.
Is perhaps fault of the motion blur? my money is on that.
cheung0402
07-26-2006, 11:38 PM
I have the same problem with BlasT
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07-26-2006, 11:38 PM
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