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parasite3d
07-18-2006, 04:15 PM
heloo guys im swarup from mumbai
i had some problem while playing around in lighting.
suppose in scene i have 3 objects may be 3 spheres and one light.
now i want light from the source to fall on these 3 objects individually...i mean
the light falling on second object should be half of that falling on first one ...and
the third with a quarter of light as on first .what can i do to achieve this...
i dont want to change any properties of the material related to the objects.

i also wanted to know how to link colour of one light to another...

has anyone got some idea??

Trashing
07-19-2006, 08:43 AM
one simple opportunity is to create 3 lightsources with different brightness and to link these to the objects you want to have affected. (lightlinking)

digitalsculpturer
07-19-2006, 10:52 AM
i think you should try this.using scripting expression or something like that..ithink
u should ask some vetarans about this

digitalsculpturer
07-19-2006, 11:10 AM
i think u should do something with expressions...

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07-19-2006, 11:10 AM
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