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kefka
07-17-2006, 03:40 PM
Hi! I decided to improve my modeling skills (which are pretty basic at the moment).

I always had a hard time modeling human nose.. so I thought that forcing myself to only model noses for a while may be the way to go!

Critics are needed, appreciated and valued :)

I am using 3dsmax.

Here is something to start with :

Smooth :

http://i27.photobucket.com/albums/c164/guillaumelepage/nose1smooth.jpg

Low-poly cage :

http://i27.photobucket.com/albums/c164/guillaumelepage/nose1low.jpg

kefka
07-17-2006, 05:21 PM
Here is a 2nd try. Its getting better, and easier. I'm slowly overcoming my fear of cutting polygons :)

For this one, I used my own nose as a reference to get it right (looking in a mirror).

http://i27.photobucket.com/albums/c164/guillaumelepage/nose2low.gif

http://i27.photobucket.com/albums/c164/guillaumelepage/nose2smooth.jpg

Rebeccak
07-17-2006, 11:27 PM
kefka,

Welcome to the Anatomy Forum! :)

If you would like, I am happy to move your thread to the Personal Anatomy & Sketchbook Threads Forum (http://forums.cgsociety.org/forumdisplay.php?f=200) and rename it to Anatomy Thread of kefka.

Looking forward to seeing your progress here. :)

Cheers,

~Rebeccak

kefka
07-18-2006, 01:24 AM
Hi Rebecca, it is a very good idea! :) But would it be possible to name it "Anatomy Thread of Guillaume" (my real name, I prefer). If not, its no big deal, though.

Thank you for your interest in my noses! (When the noses will be better, I'll move to another thing that gives me trouble.)

Note : I start every nose from scratch.

paperclip
07-18-2006, 01:29 AM
That's looking really good, very cute kid's nose! Only thing I can see is that the septum is a bit wide. Keep going!

Try doing noses from different ages, sexes and races- they vary so much, it's astonishing. I bet if you did 20 noses that way, you'd be fantastic at noses!

kefka
07-18-2006, 01:33 AM
That's looking really good, very cute kid's nose! Only thing I can see is that the septum is a bit wide. Keep going!

Try doing noses from different ages, sexes and races- they vary so much, it's astonishing. I bet if you did 20 noses that way, you'd be fantastic at noses!

You bet! I'll do those 20 noses!

Thanks very much for your reply! I'll just google "septum" as I have no clear idea what part that name is referring to. :D

LoTekK
07-18-2006, 01:35 AM
Nice edge flow on those noses, and you've managed some interesting shapes as well. :thumbsup:

paperclip
07-18-2006, 01:38 AM
Here are a few to start you off! Try doing the noses in each of the reference images. :D

http://forums.cgsociety.org/showthread.php?t=375031&page=1&pp=15

That'll keep ye busy for a while.

kefka
07-18-2006, 01:40 AM
Thanks LoTekK, I have to admit that I thought it would be worse at first :0

Thanks paperclip! That's exactly the kind of challenge that I like! I'll do it!

kefka
07-18-2006, 02:44 PM
I began modelling noses based on the pictures suggested by paperclip. It is difficult, and I spent a solid 2 hours of tweaking on the first model (no shame in admitting that, it will improve!)

I would appreciate that you tell me what you think could be improved.

Here is the ref used (head #10 from the selection of 100 heads):

http://i27.photobucket.com/albums/c164/guillaumelepage/10ref.gif

Smooth model:

http://i27.photobucket.com/albums/c164/guillaumelepage/nose10smooth.jpg

Low-poly model:

http://i27.photobucket.com/albums/c164/guillaumelepage/nose10low.jpg

Rebeccak
07-19-2006, 07:08 AM
kefka,

It seems the wings of the nose are rather thin on this one ~ the wings of the nostrils seem a bit stretched / elongated. Looking forward to seeing more progress! :)

Cheers,

~Rebeccak

daWinky
07-19-2006, 09:35 AM
Hey Guillaume,

Great to see some 3d studies around here and a good idea to start with some seperate body parts to improve ( I should do that myself:D )!
Noses are always a problem, but you have a really good start with them:thumbsup: . I like the last one, though the wings look a little thin you've captured the reference imho:) !
Looking forward to see more!

-sabrina

Womball
07-19-2006, 01:18 PM
Lovely noses! I think you can model the face now. Your nose is quite accurate. Just need to figure out the lips, eyelids and ears. :-) The lips and eyelids can be formed from 8 point octagons. Any chance you will model Kefka btw? I may do this myself, but not in a renaissance style. Which would be cool. He is my favorite video game villian!

kefka
07-19-2006, 05:53 PM
Lovely noses! I think you can model the face now. Your nose is quite accurate. Just need to figure out the lips, eyelids and ears. :-) The lips and eyelids can be formed from 8 point octagons. Any chance you will model Kefka btw? I may do this myself, but not in a renaissance style. Which would be cool. He is my favorite video game villian!

Aha, me too. Thanks for the comment Womb!

Thanks very much Rebecca and daWinky, I'll correct the streched nostrils and update!

paperclip
07-19-2006, 06:02 PM
Heya!

Great progress since I checked here last! Mind if I ask you for a tutorial of your nose modeling? I've always been terrible at modeling noses!!

cheers,
clippy

p.s- i agree with becca about the nosewings being thin, try having them thicker and thinning out more towards the nostril.

kefka
07-20-2006, 04:12 PM
I will update the nose #10 (ref) soon.

Here is a "speed nose". Took 8 minutes to create and tweak (I limited myself to 10 minutes). I want to be able to model fast, so its all good.

I started from a box and subdivided it with the cut tool in 3ds max. Its a little bit cartoony, not meant to be realistic :)

http://i27.photobucket.com/albums/c164/guillaumelepage/speednose5.jpg

Rebeccak
07-23-2006, 05:20 PM
kefka,

One thing I might suggest is doing a more refined nose (just one) and then moving on to do simpler / faster speed models. :) It is hard for me to tell from these fast models where your weak points might be, since some of the weaknesses I may be attributing to the fact that these are relatively low poly. :)

Cheers,

~Rebeccak

kefka
10-20-2006, 06:25 PM
I model a male body and would appreciate to get critics to improve it.

Please be honest :) I did not post to get compliments (I like compliments, though ehe)

I will be quick to take your suggestions in account an update.

Thanks!

Here is the low-poly control cage.

http://i27.photobucket.com/albums/c164/guillaumelepage/body4.jpg
http://i27.photobucket.com/albums/c164/guillaumelepage/body3.jpg
http://i27.photobucket.com/albums/c164/guillaumelepage/body2.jpg
http://i27.photobucket.com/albums/c164/guillaumelepage/body1.jpg

Womball
10-20-2006, 08:40 PM
I need front, side, back orthographic views of the shaded wireframe(just the part facing the camera of the wires is shown). Than I give you an accurate crit. It looks decent but the chest looks flat from these images.

kefka
10-21-2006, 08:17 PM
Thanks Womball, here are the views as requested.

http://i27.photobucket.com/albums/c164/guillaumelepage/updt2.jpghttp://i27.photobucket.com/albums/c164/guillaumelepage/upd1.jpg

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