View Full Version : iceage
fxman 01-18-2003, 07:57 PM this is made with 3ds max 5.0
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bigbad
01-18-2003, 08:02 PM
where is it :lightbulb
vertex
01-19-2003, 12:13 PM
Its a good start but needs more poly's.
:)
Vertex
MrWyatt
01-19-2003, 12:45 PM
actually to post a picture would help us telling you where to add the polys.
Chappo
01-19-2003, 01:23 PM
:drool:
Tumerboy
01-19-2003, 02:54 PM
I think the poly count is fine, it just needs more pixels. . .
mister conehead
01-19-2003, 03:29 PM
where's the picture? :(
insect666
01-19-2003, 04:02 PM
Yeah, more polys and pixels might help... ;)
I wanna' ask one stupid question:
So are you gonna' post the picture or not???
Thank you for your time.
MrWyatt
01-19-2003, 06:53 PM
Originally posted by fxman
this is made with 3ds max 5.0
The lightbulp looks nice though but I doubt itīs done with 3ds max, looks like maya and mental ray to me. can we see a wireframe of your lightbulp model?
:surprised
fxman
01-26-2003, 11:00 AM
hi there
thnx guys 4 waking me up...
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