View Full Version : still: Forlorn Flower
james_martin 01-18-2003, 07:41 PM This render was made with bryce 4. post work in photoshop. all the objects are completely made in bryce.
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james_martin
01-18-2003, 07:42 PM
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oracle
01-19-2003, 01:55 AM
Nice! Perhaps tone down the lighting, it maybe looks a bit too "bloomy."
It's always good to see something come out of Bryce that isn't a terrain. I just wish it handled booleans better (like actually get rid of the polys, not just making them invisible at render.) The most non-terrain thing I modelled in Bryce (3) was a hamburger (http://homepages.ihug.com.au/~joshua.y/forumpic/burger.jpg), hehe... but to see the KING of Bryce modelling... Check out the work of Bill Munns.
fleedawg
01-19-2003, 02:45 AM
I agree with Oracle. If the lighting were toned down some, perhaps the detail of the glasses would come out better. And it may make the flower more forlorn.
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