View Full Version : How to model with specular/reflections?
Is it possible to model with specular and reflections in the viewport?
If so how?
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ThirdEye
07-16-2006, 08:24 PM
Is it possible to model with specular and reflections in the viewport?
If so how?
what are you talking about? specular is even active by default
bobtronic
07-16-2006, 08:27 PM
Not sure I guess he means something like the enviroment mapping for modeling as found in Hexagon for example. Can be quite handy to make really smooth surfaces.
Bob
I should have been more specific.
I mean reflections not specular?
I have a white plane i am using for reflection on a car model (see other thread) and i want to be able to see the reflection of it in my viewport on the car model.
Is this possible?
bobtronic
07-16-2006, 09:34 PM
Is this possible?
no, the only thing you can do is to bake the reflection, but then you must not change the camera.
Bob
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07-16-2006, 09:34 PM
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