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View Full Version : OHM is comin', a new fileformat....


laluneverte
01-18-2003, 05:19 PM
Hi all,

solved my 3D-problems and ready to become a millionaire....

Everyone now: Happy converting!

regards, Helge

MORE INFORMATION, THIS WAY: http://mindthink.de/ohm

lllab
01-18-2003, 05:35 PM
if its really working this could be good for cinema.
sounds great to me at least:-)

does it work in both directions?

lllab

Per-Anders
01-18-2003, 05:36 PM
can't seem to get past the front page... maybe it's just me, just has the spinning ball and online now. nothing to click in the shockwave file.

laluneverte
01-18-2003, 05:37 PM
of course.

there are plugins for import and export in all 4 progs...

XSI, Cinema, Maya, 3dsMax.

regards.....

laluneverte
01-18-2003, 05:38 PM
sorry,

i've posted the wrong link.

its:

THIS WAY (http://mindthink.de/ohm)

Per-Anders
01-18-2003, 05:46 PM
thanks, that looks pretty good, does it produce quads or does it triangulate the mesh?

laluneverte
01-18-2003, 05:53 PM
doesn't produce any mesh.

work's only with quads respectively triangles....

so in this state of the plugin you have to worry of triangulating the meshes for yourself...

sorry... ;-)

but at the moment it's the only way to transport the camera and light data from one program to another in this easy way...

let's say: mesh conversion is a bonus. *g*

LucentDreams
01-18-2003, 06:59 PM
acutally thats good to here, as I haven't been impressed with exporters and how most handle Ngon conversion to quads, its never the way I want it, so simply select all ngons, and add the triangle where you want it, and your set

flingster
01-18-2003, 07:29 PM
sounds good...when is it arriving exactly?
how much etc etc?

Caravaggio
01-18-2003, 07:55 PM
I see writing on the tire, but what is that mesh or does it do the uv maps too?

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