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View Full Version : New free plugin: Auto Gel Projection


JamesMK
07-15-2006, 09:24 PM
Oi, folks...

Just finished a simple helper plugin (tag) that automagically handles recalculating the texture mapping coordinates for light objects. It's nothing earth-shattering, but quite handy whenever you feel like projecting a texture from a spotlight for instance. Normally you have to manually fiddle around with the mapping coordinates a lot to make sure the entire texture is properly projected without any annoying tiling or mirroring. And if you get the crazy idea to change the light parameters, you'll have to tweak the mapping again... With this tag however, you just "set it and forget it".

The tag handles the most common light types (with a few exceptions as outlined in the documentation included with the download) and takes spot radius, aspect ratio and other parameters into account when calculating the final projection.

Auto Gel Projection is freeware for all conceivable purposes (except for kinky stuff involving minors), and works with Cinema 9.5 or higher, on Mac and Windows.

Get it >>> HERE (http://web.telia.com/~u48039569/AutoGelProjection.zip) <<< - and enjoy (docs and a simple example scene included).

Or click HERE (http://web.telia.com/~u48039569/AutoGelProjectionR9.zip) to get a stripped version that will run on Cinema 4D R 9.1.

.

tcastudios
07-15-2006, 10:04 PM
Thanks! Very handy and usefull!

Cheers
Lennart

Katachi
07-15-2006, 10:42 PM
Cool, thanks! Very helpful indeed. :)

guillaum
07-15-2006, 10:46 PM
Thank you very much for this time saving plugin.

JDP
07-15-2006, 11:12 PM
Thanks James.:thumbsup:


Cheers
JDP

jsls
07-15-2006, 11:52 PM
Couldnt be easier to use, thanks!!! :thumbsup:

suedix
07-16-2006, 12:32 AM
Thank you very much!

Rich-Art
07-16-2006, 08:26 AM
Thanks for this handy plugin.


Peace,
Rich-Art. :thumbsup:

JamesMK
07-16-2006, 08:34 AM
You're welcome, guys :thumbsup:

jimzepellin
07-16-2006, 09:08 AM
Thanks James. Nice little plugin.

boxy
07-16-2006, 03:13 PM
Good one, thank you
Boxy

Ernest Burden
07-16-2006, 03:31 PM
if you get the crazy idea to change the light parameters, you'll have to tweak the mapping again... With this tag however, you just "set it and forget it".

Been there, done that. It's why I rarely use textures for lights. Typically I use an image that allows me to 'fake' IES light shapes like you see with halogens. But you're right--it's awful spending the time to get the map set just right then have to leave it forever or else start over positioning the thing. Actually, I've made it a little easier by using a plane with the texture set just in front of the light, but still a hassle.

Thank you so much!

2a03
07-16-2006, 05:10 PM
This will come in handy...Mega_thanks!

artdude12
07-16-2006, 06:25 PM
Yahoo!
Now I can go to gobo heaven.
Thanks.

jackb602
07-16-2006, 07:10 PM
Thanks for the plugin! I was dealing with this exact problem a few nights ago. I'm sure it will come in handy again soon.

Jack

Damsel
07-16-2006, 07:25 PM
Thanks so much! This will be very nice to work with. :thumbsup:

nutriman
07-17-2006, 06:12 PM
What a timesaver! thank you, greatly appreciated.

Newstream
07-18-2006, 12:33 AM
Thanks!
This is a gem, very useful.

Hygglo
/ Alex

pid
07-18-2006, 08:25 AM
I think this should be a standardfunction integrated in C4D.
Thanks.

pid

JamesMK
07-18-2006, 09:26 AM
I think this should be a standardfunction integrated in C4D.
M'yep, that wouldn't hurt of course.

I'll make sure to keep it up to date for any SDK changes in future C4D releases at any rate.



AUTO GEL PROJECTION NOW AVAILABLE FOR C4D R 9.1
Since it appears that a lot of people found this to be a useful plugin, I've made a small effort to fix a special version that works even if you don't have R9.5-9.6 yet... By removing a few calls that are not supported by older releases, I've made one that is confirmed to work on R 9.1 - could possibly run on 8.X as well, but that is just a plain guess based on nothing but blind faith rather than actual tests.

Anyway - click HERE (http://web.telia.com/~u48039569/AutoGelProjectionR9.zip) to get a stripped version that will run on Cinema 4D R 9.1. The download includes an example scene and documentation adjusted for the changes made to comply with 9.1.

Needless to say, you don't want to use this one for R9.5, although it will work, it has less support for arealight parameters. I will update the first post in the thread with the link to the 9.1 version.




.

cgmandv
07-18-2006, 09:28 AM
I always wanted n thought tht somehow this will be solved....thx , n thx from the whole c4d community

moka.studio
07-18-2006, 12:41 PM
thanks for the plugin James

AkaKico
07-18-2006, 07:44 PM
Simple, useful, perfect :)

Thanks James!

Incarnadine
08-17-2006, 04:32 PM
Thank you indeed, I missed this the first time around. I have been wanting something like this for a while actually. Thanks again!

AdamT
08-17-2006, 04:56 PM
Excellent! Thanks James.

soccerrprp
08-17-2006, 07:32 PM
The stripped-down version of the plugin is not recognized in R8.5. Oh, well...:shrug:

soccerrprp
08-17-2006, 07:33 PM
Sorry for the dbl post...

JamesMK
08-17-2006, 07:48 PM
The stripped-down version of the plugin is not recognized in R8.5. Oh, well...:shrug:
Nah, never tested with 8.5... at least then we know officially that it won't work there :thumbsup:

heathivan
08-18-2006, 02:45 AM
Thats a great plugin! Works swell on this end.
thanks again,
-h

rsquires
10-10-2006, 04:15 AM
This is such a useful plugin. Is there any chance of getting this up and running for R10?

regards

rich

JamesMK
10-10-2006, 07:12 AM
It should work in R10 already.
Let me know if it gives you any problems though, and I'll look into it.

rsquires
10-10-2006, 09:53 AM
Hi James

it works fine with the demo. Hurrah!

regards

rich

PS I should have tried it before hand sorry

JamesMK
10-10-2006, 09:55 AM
No problemo

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