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mmurakami500
07-15-2006, 12:20 AM
Hi,
I am trying to make very short fur like a sample picture, using with Maya fur and/or shave&hair cut..
http://i89.photobucket.com/albums/k223/mmurakami/blend.jpg
When I render a part of short fur, I can see-through a geometry on the top of fur, and it looks so fake.
I think a solution is to add a huge amount of hair count to hide the geometry and/or to blend fur and geometry to erase a gap.
However, so, far, I cannot make it very well because the enormous counts take very long rendering time, and the geometry and fur result different shading in lights respect.
Then, I am wondering if anyone can teach me some tips and techniques.
Thanks.

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