View Full Version : Odd texture problem
Wingless 07-14-2006, 07:07 PM Some time ago, Maya started to mess up textures that I applied to a lambert plane for reference. It kinda rotates it a bit, and all the color is missing. It happens very often, but sometimes I suceed in adding a texture. Anyone knows whats wrong. See the link, the Texture Sample is how it should look, but it dont. :(
http://img.photobucket.com/albums/v665/Redeem/textureproblem2.jpg
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Osaires
07-14-2006, 08:27 PM
hi
what resoultion are your textures?
I think this happens when your texture are not square (like 512 x 512)
anyway it works inn the "high qualety rendring" thingy.
Wingless
07-15-2006, 08:58 AM
Thanks alot! They appearently have to be the power of 2 (256x256, 512x512) as you said. I just never experienced this before, but oh well. :)
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